Seriously, devs of other games should take note of how Inno Games does things. Over a year in now and I’m growing faster than some of my guild mates who’ve been playing 3+ years, I have 4 diamond farm worlds, and I’ve never spent a penny on the game. I’m generally a hardcore gamer and Forge is the first mobile game to really get me hooked. ![]() Which is why being in a large active guild is important. Then things like Arc come into play, and with that, a new major source of FP opens up which is GB levellings. Once you eventually get going and realize SoKs are the way to get more fp/day, you become very strategic with your event prize prioritizations and spending of FP because you can only do it once daily. ![]() ![]() You can never spend a dime and still do better than people who do. Very easy to play on mobile or browser, easy to get into, great learning curve, and unlike other mobile games you don’t need to spend a cent on premium currency to “keep up”.
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